In this studio you will design a habitat for 1000 people. We will learn from existing residential typologies how to address the need for high-density in todays cities while maintaining good quality of life. We will investigate how to empower the architect to make design of high-density residential buildings better and faster by engaging non-architects in the process using computer games.

We will use DDU’s Minecraft-based framework 20.000 BLOCKS where you will create you own design game and Rhino/Grasshopper where we will perform automated evaluations on the designs created by players of your game.

Techniques that you will master include: analysing residential designs in Grasshopper, digitally fabricating building models, presenting complex designs in drawings. The studio will be taught in English and German.