BE-AM Built Environment – Additive Manufacturing Symposium 2019

On November 20, 2019 the symposium BE-AM | Built Environment – Additive Manufacturing will take place at the Formnext, Frankfurt. For the fifth time, Prof. Dr.-Ing Ulrich Knaack (Institute of Structural Mechanics and Design, ISMD) and Prof. Dr.-Ing. Oliver Tessmann (Digital Design Unit, DDU) invite experts from practice, research and industry  to explore the current status and future potential of additive manufacturing for construction and architecture.

Digitalisation has significantly changed design and planning in recent years. With 3D printing, this development is now migrating into the realm of construction. Materials such as concrete, clay and steel are used in additive manufacturing processes and 3D printers reach dimensions that suit the needs of construction. At the same time, complex material requirements, compliance with standards and norms and the integration of new processes into established procedures on site represent challenges that still have to be mastered.

 

Speakers:

PROF. THEO SALET |  TU EINDHOVEN

SHAJAY BHOOSHAN BRG | ETH ZÜRICH

ANA ANTON DBT | ETH ZÜRICH

PROF. HARALD KLOFT |  ITE | TU BRAUNSCHWEIG

THOMAS FEHLHABER  |  UNIPOR

GIJS VAN DER VELDEN  |  MX3D

AMAURY THOMAS |  SOLIQUID

PROF. JÖRG LANGE IFSW | TU DARMSTADT

Location:

Formnext, Frankfurt

 

Date:

Wednesday 20. November 2019, 9:00 – 17:00

 

Registration

has not been opened

 

BE_AM_2019_ Poster Kopie

 

 

Contact:

Technische Universität Darmstadt

Fachbereich Architektur

DDU – Digital Design Unit – Digitales Gestalten

El-Lissitzky-Str. 1

64287 Darmstadt

 

be-am@dg.tu-darmstadt.de

fon: +49 6151 16-22483

fax: +49 6151 16-22480

 

      PMP Logo

The event is supported by formnext – International exhibition and conference on the next generation of manufacturing technologies – and the Profile Area “From Material to Product Innovation” PMP of the TU Darmstadt. All lectures will be held in English.

 

 

            DDU-logo_BLACK_RGB        ismd


BE-AM – SYMPOSIUM – 2018

On October 12, 2018 the symposium BE-AM | Built Environment – Additive Manufacturing will take place at the Georg-Christoph-Lichtenberg-Haus in Darmstadt. For the fourth time, Prof. Dr.-Ing Ulrich Knaack (Institute of Structural Mechanics and Design, ISMD) and Prof. Dr.-Ing. Oliver Tessmann (Digital Design Unit, DDU) invite experts from practice, research and industry to the TU Darmstadt to explore the current status and future potential of additive manufacturing for construction and architecture.

Digitalisation has significantly changed design and planning in recent years. With 3D printing, this development is now migrating into the realm of construction. Materials such as concrete, clay and steel are used in additive manufacturing processes and 3D printers reach dimensions that suit the needs of construction. At the same time, complex material requirements, compliance with standards and norms and the integration of new processes into established procedures on site represent challenges that still have to be mastered.

At the BE-AM Symposium 2018, experts present, among other things, the first AM concrete components on site, 3D printed street furniture made of plastic waste and research into digital fabrication and robotics within the architectural practice of a planning office.

 

Speakers:

ALBAN MALLET, XTREEE, Paris

WESSEL VAN BEERENDONK, STUDIO RAP, Rotterdam

FOTEINI SETAKI, THE NEW RAW, Rotterdam

KåRE STOKHOLM POULSGAARD, GXN, Copenhagen

PAULO CRUZ, ADVANCED CERAMICS LAB, Braga

ROBERTO NABONI, UNIVERSITY SOUTHERN DENMARK, Odense

 

Location:

Georg-Christoph-Lichtenberg-Haus

Dieburger Str. 241, 64287 Darmstadt

 

Date:

12. October 2018, 10:00 – 17:00

 

Registration

The symposium registration is closed.

Mitglieder der Architektenkammer Hessen erhalten gegen Teilnahmebescheinigung 6 Fortbildungspunkte für den Besuch des Symposium. Für die Ausstellung der Teilnahmebescheinigung berechnen wir eine Bearbeitungsgebühr von  35€. Wir danken der Architektenkammer Hessen für die freundliche Unterstützung.

Contact:

Technische Universität Darmstadt

Fachbereich Architektur

DDU – Digital Design Unit – Digitales Gestalten

El-Lissitzky-Str. 1

64287 Darmstadt

 

machleid@dg.tu-darmstadt.de

fon: +49 6151 16-22483

fax: +49 6151 16-22480

 

formnext2018_LOGO_Vollversion_D      PMP Logo

The event is supported by formnext – International exhibition and conference on the next generation of manufacturing technologies – and the Profile Area “From Material to Product Innovation” PMP of the TU Darmstadt. All lectures will be held in English.

 

 

            DDU-logo_BLACK_RGB        ismd


WILLST DU SEHEN, SO LERNE ZU HANDELN - Luminale 2018

 

 

 

Auf der  Luminale 2018 war die Digital Design Unit (DDU) des Fachbereichs Architektur der TU Darmstadt mit der Installation WILLST DU SEHEN, SO LERNE ZU HANDELN in den Räumlichkeiten des Markt im Hof in Sachsenhausen vertreten. Die Biennale für Lichtkunst und Stadtgestaltung findet seit 2002 alle zwei Jahre in Frankfurt und Offenbach statt und zählt es heute mit über 200.000 Besucher*innen zu den beliebtesten Veranstaltungen im kulturellen Leben der Region Rhein-Main.

 

Angehende Architekt*innen entwarfen und realisierten eine raumbildende, aus vielen Bausteinen zusammengesetzte Skulptur, die zum Verweilen einlud, aber auch eine versteckte Botschaft in sich trug: Die scheinbar zufällig und chaotisch auf dem Objekt verteilten Farb- und Lichtmuster ergaben erst Sinn, wenn man den „richtigen“ Standpunkt gefunden hat. Dann setzen sie sich zu einer lesbaren Botschaft zusammen und geben ihr Geheimnis preis. Doch nur für einen kurzen Moment, denn ein Roboterarm baut die digitale Aggregation permanent um, indem er Bausteine ergreift und sie an einem anderen Ort wieder absetzt. Abrupte Farbwechsel lassen Buchstaben plötzlich verschwinden und verändern damit die Bedeutung der Botschaften.

 

Das Projekt wurde realisiert mit der freundlichen Unterstützung durch Caparol und die Firma ACDC eine Tochter der Zumtobel Gruppe. Das geschickte Zusammenspiel der Caparol Icon Farben und der REB LED Strahler machten eine spannende und vielschichtige Installation möglich.

 

Die Skulptur machte Betrachtende zu aktiv Teilhabenden. Nur wer sich beim Betrachten selber bewegt, konnte das Werk erschließen und die versteckte Botschaft entschlüsseln. Der Effekt wurde mit Hilfe einer Anamorphose erzielt: Von einem Standpunkt aus werden Bilder auf die Skulptur projiziert und auf den einzelnen Elementen verzerrt. Nimmt man jedoch den Standpunkt des Projektors ein, erkennt man das unverzerrte Bild. Betrachtende müssen handeln, sprich: sich bewegen, um die Bilder zu erkennen. Anamorphosen erinnern uns daran, wie variabel und standortabhängig unsere Wahrnehmung ist. Im Zeitalter der digitalen Echokammern sozialer Netzwerke im Internet ist diese Reflektion notwendiger denn je.

https://youtu.be/1RBHu_Gq6ic

YOU WANT TO SEE, SO LEARN TO ACT

 

At the Luminale 2018, the Digital Design Unit (DDU) of the Architecture Department of the Technical University of Darmstadt was represented with the installation WILLST DU SEHEN, SO LERNE ZU HANDELN in the premises of the Markt im Hof in Sachsenhausen. The Biennale for Light Art and Urban Design has been held every two years in Frankfurt and Offenbach since 2002 and is one of the most popular events in the cultural life of the Rhine-Main region with over 200,000 visitors*.

 

Prospective architects* designed and realized a space-forming sculpture composed of many building blocks, which invited us to linger, but also carried a hidden message: The seemingly randomly and chaotically distributed colour and light patterns on the object only made sense once the "right" point of view had been found. Then they sit down to a readable message and reveal their secret. But only for a short moment, because a robot arm permanently converts the digital aggregation by picking up components and placing them at another location. Abrupt colour changes suddenly make letters disappear and change the meaning of the messages.

 

The project was realised with the friendly support of Caparol and ACDC, a subsidiary of the Zumtobel Group. The clever interaction of the Caparol Icon colours and the REB LED spotlights made an exciting and multi-layered installation possible.

 

The sculpture turned viewers into active participants. Only those who moved themselves when looking at the work could open it up and decipher the hidden message. The effect was achieved with the help of anamorphosis: From one point of view, images are projected onto the sculpture and distorted on the individual elements. However, if you take the position of the projector, you can see the undistorted image. Viewers must act, that is: move in order to recognize the images. Anamorphoses remind us how variable and location-dependent our perception is. In the age of digital echo chambers of social networks on the Internet, this reflection is more necessary than ever.

 

Supported by:

 

acdc
Zumtobel Group
Caparol
Böttiger das Fliesenhaus
Schreinerei Nispel

 

All involved parties:

 

Teachers

 

Oliver Tessmann
Bastian Wibranek
Alexander Stefas

 

Tutors

 

Martin Knoll
Samim Mehdizade

 

Students

 

Aleksandra Elzbieta Buchalik
Anastasia Oboturov
Bastian Nispel
Begona Roget
Cindy Drummond
Daniela Hoffmann
Eric Rene Göbel
Eva Ute Streng
Felix Graf
Franz Georg Theobald
Frederica Aguiar de Melo
Gunel Aliyeva
Hendrik Beckers
Janine Schlaak
Julian Weber
Lukas Koser
Maximilian Vincent Gehron
Olivier Stoos
Philipp Riebel-Vosgerau
Richard Oliver Gerspach

 

 

Video

 

Sabri Noor

MAKE

 

 

Sponsoren

 

Markt im Hof

CAPAROL Farben Lacke Bautenschutz GmbH

acdc Zumtobel Group

Schreinerei Friedhelm Nispel

Böttiger das Fliesenhaus

 

 

Luminale_LOGOS_white_-1-1024x486

 

Weitere Informationen:

http://luminale-frankfurt.de/projekte/willst-du-sehen-so-lerne-zu-handeln/

 

 

 

 

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Communication Landscapes

An installation at Seoul Biennale 2017

 


Seoul, 06 October, 2017:  “Imminent Commons” – this year’s Seoul Biennale of Architecture and Urbanism opens the debate about the dramatic challenges global cities are facing, be they social, ecological or technological. On this occasion HENN and DDU present an interactive installation that explores the idea of Industry 4.0, digital craft and human/machine interfaces.
Design
The installation is an attempt to explore a future collaborative approach to distributed and participatory design. It consists of a microphone, a video screen and a robotic arm. The visitors are invited to speak into a microphone. This simple act triggers a custom algorithm to generate, in real time, an evolving three-dimensional representation of the speaker’s voice. The live feedback on the screen creates an immediate learning loop, where the visitor, almost instinctively, experiences how to shape the virtual object by modulating his or her voice. Once satisfied with the object displayed on the screen, the configuration can be saved by the user. This in turn automatically activates the robot arm to carve the chosen shape out of a block of foam by means of a custom attachment.
The process of extracting the “shape of a voice” out of a foam block simultaneously creates both the desired object and its negative form: the visitor is presented with the result of the exploration to take home as a souvenir of a possible future, while the residual imprints of the voices are aggregated via an algorithm in a sculptural wall. The result is an endless range of individually formed pieces, composed of a patterned surface that represents the physical/digital translation of the visitors’ sound inputs and individual voices, whether as words, cries, songs or simply a breath.

Natural Interfaces

Interaction3Photo: ©HENN

Natural, intuitive man/machine interfaces are crucial to this process, as they potentially provide people with easy and direct access to production. In recent years, with ever more ubiquitous computing, considerable research has been undertaken into the topic of natural interfaces in which the computer itself seemingly disappears and more intuitive, human-like interactions take place. The apparent disappearance of the computer (at least in it’s commonplace mouse-keyboard-terminal configuration) in reality promotes a closer relationship with the machine, as we start touching it, talking to it or maneuvering with it (gamification). This shift also involves a redefinition of the role of the designer: as the end user gains access to more powerful customization tools, the designer no longer determines the final form or configuration of his or her creation, simply its initial state. The limits of what is possible are left to the individual user to explore.

Outlook

Interaction1
Photo: ©HENN

The installation presents the positive aspects of the automation of production. New lean and clean production methods enable a departure from the centralized industrial model of the 20th century, creating smaller, decentralized production units that can better match today’s urban and social fabric. This represents, so to say, an analogy to the model of craftsmanship prevalent prior to the Industrial Revolution, whereby in this case production no longer resides with the artisan but with a machine. The premise of the model is that it enables the creativity of individual production to be distributed among the wider population rather than being concentrated in a single person. At the same time, Communication Landscapes visualizes the complex but far-reaching impact of such technologies on the construction industry – with all its economic and ecological consequences. Customized constructional parts lead to an optimized use of material and increase the physical efficiency of a building as a whole. Individual detail solutions manufactured on-site enable an efficient design process and increase precision.
The Seoul Biennale goes on until 1 November 2017.

PSEJ1113-2_small
Photo: ©HENN

Team
Martin Henn, Giovanni Betti, Saqib Aziz, Stefano Arrighi (HENN)
Oliver Tessmann, Andrea Rossi (TU Darmstadt, Digital Design Unit)

Sponsors
ABB Germany
Thibault Schwartz (HAL robotics)


Wasp Plugin for Grasshopper

Wasp is a set of open-source Grasshopper components, developed in Python by DDU team member Andrea Rossi, directed at representing and designing with discrete elements.

Significant parts of Wasp have been developed as part of research on digital materials and discrete design at DDU. Wasp has been tested in seminars and studios at DDU, offering students fast and accessible techniques to explore modular design and discrete fabrication logics.
Wasp is available on Food4Rhino.

 

See first design explorations by DDU students using WASP:

Cornelius

Design: Cornelius Dormann

 

Felix Dannecker

Design: Felix Dannecker

 

Mathias Gilles

Design: Matthias Gilles

 

 

Sebastian Kotterer

Design: Sebastian Kotterer

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BE-AM – SYMPOSIUM – 2017

BE-AM is an annual symposium on the theme of Additive Manufacturing in the Built Environment. The 2017 edition focuses on initiating discussions and exchange between experts from academia and industry on novel concepts and cutting-edge research in the context of additive manufacturing.

 

SYMPOSIUM FOR ADDITIVE MANUFACTURING IN BUILDING

FR. 27.10.2017 10:00 -17:00

TU DARMSTADT | DDU + ISMD

EL-LISSITZKY-STRASSE 1 | BUILDING L3 – 01 | LECTURE HALL 98

 

KEYNOTE SPEAKERS

PROF. ANDREAS TRUMMER  | ITE | TU GRAZ

DR. MICHELA TURRIN  | TU DELFT

 

MORNING SESSION SPEAKERS

PROF. JÖRG LANGE | IFSW | TU DARMSTADT

ANDREA ROSSI | DDU | DIGITAL MATERIALS

VALENTINI SARAKINIOTI | PERFORMANCE DRIVEN PLASTIC WALL SYSTEM

MATTHIAS SEEL | MPA-IFW |  ROBERT AKERBOOM | ISMD | AM GLASS

PROF. SAMUEL SCHABEL | HEINZ-JOACHIM SCHAFFRATH | PMV | TU DARMSTADT | AM PAPIER

 

AFTERNOON SESSION SPEAKERS

ALAMIR MOHSEN | ISMD | STEEL KNOTS NEW ENGINEERED

CHRISTOPHER BORG COSTANZI | ISMD | AM4AE – AN OVERVIEW OF AM IN BUILDING TECHNOLOGY

JAVID JOOSHESH | TU DELFT | FIBER REINFORCED FREE FORM FACADE ELEMENTS

DENNIS DE WITTE | ISMD | BRICK 2.0

PROF. OLIVER TESSMANN | DDU | 20.000 BLOCKS

 

 

 

 


Logos

 

 

 

 

 

 

campus
DIRECTIONS | ANFAHRT


Alt Text

Man-Machine Collaboration

The research presents a design and assembly process that focuses on man-machine collaboration. The goal is interweaving the material system with the computational design tool via machine sensing and a robotic assembly process. Therefore utilize manual manipulated building components as inputs.

Parametric modeling software is removed from the front end of the design process. The designers engaged with wooden lamellas as design interface. Exploring design opportunities were conducted by scrutinizing the material properties (such as bending behavior) of these physical elements. The relevant design features of the building components were extracted.

The research suggests a collaborative process between humans and machines. The use of building components that does not have to end with the construction of one possible configuration but can rather be an ongoing process of constant temporality.

 

Project leader: Bastian Wibranek, MA

Students: Daniela Hoffmann, Mira Bellersheim, Lufeng Zhu, Canci Ayse Duygu, Nazire Karakurt, Eleni Kelefi, Martin Knoll, Samim Mehdizadeh

 

Man-Machine co-working for rod stacking and lamella placement.
The process diagram.
The process diagram.
Kinect mounted to Universal Robot 10 for 3D-scanning
Kinect mounted to Universal Robot 10 for 3D-scanning
The lamella orientation and distribution can be changed by the user via a computational interface.
The lamella orientation and distribution can be changed by the user via a computational interface.
The planes to place the rods are derived form digital designed lamellas.
The planes to place the rods are derived form digital designed lamellas.
Path simulation of the robotic process.
Path simulation of the robotic process.
Augmented man and machine collaboration.
Augmented man and machine collaboration.
One of the last lamellas being placed.
One of the last lamellas being placed.

 

 

 

 

 

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Topological Interlocking

Topological Interlocking Assemblies are modular structures that unfold structural capacity by kinematically constraining their building blocks through interlocking.

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Topological Interlocking Assembly. 3D printed model presented in the exhibition +ultra. knowledge & gestaltung in the Martin Gropius Bau, Berlin 30/09/2016 - 08/01/2017

While masonry bonds bind their elements with mortar, assemblies with intricately interlocking modules exclusively constrain their elements through inherent geometrical and topological properties. Topological Interlocking Assemblies are not compression-only structures, the self-supporting arrangement works in all directions.

Topological interlocking systems can be traced back to medieval concepts of the reciprocal frames and Joseph Abeille’s flat vault.

Abeille
In 1699 Joseph Abeille patented his ‘Flat Vault’ a planar assembly of truncated tetrahedron shaped stones. The interlocking system was supposed to span without the curvature of a vault. The way the building blocks interlock refers to medieval vaults with keystones. The Flat Vault never became a successful construction system but material scientists rediscovered it very recently.

The concept only recently re-emerged in material science. Planar materials fail when cracks are able to propagate through the entire dimension of an element. Topological interlocking assemblies are broken down into small-scale elements already. Thus the approach increases material strength by fragmenting the material. Cracks cease to propagate at the interface between to modules [see: Dyskin et al. 2001].The concept of toughening by fragmentation, the reversibility and novel design and fabrication methods like 3D printing make it worth the revisit this forgotten concept.

3D printed model.
3D printed model.

In this projectwe sought to re-conceptualize the system within an architectural framework by embracing computational design, analysis and fabrication tools and procedures. The goal was to develop geometrical differentiated, reversible, force-locked systems and the processes and methods to design and manufacture them.

TopoLock01

TopoLock02
Student work of various Topological Interlocking System from SAC and KTH.

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Formwork

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A differentiation of the interfacing planes between modules allows for porosity in the assembly. Design Philipp Mecke
3moduleboundary
A series of three module cast in on piece for the load-bearing boundary of the system.

The research started in 2011 as a design studio at the Staedelschule Architecture Class (SAC) in Frankfurt and was further developed at the Royal Institute of Technology Stockholm and the DDU, TU Darmstadt.

Team DDU TU Darmstadt 2016:
Philipp Mecke (If Then Architects), Andrea Rossi, Oliver Tessmann,Philipp Vehrenberg

Student team Royal Institute of Technology Sthockholm (KTH) 2013:
Devrim Alan, Fanny Berg Zu Innhausen und Kny, Louis Bergis, Stavros Chrysovergis, Adrian Elizalde, Maria Frendin, Anne Andrea Harteveld, Mick Heijkens, Oskar Kalmér, Yvette Johanna Maria Kloek, David Kriechmair, Michal Kubrak, Joseph Laster, Joao Francisco Lopes de Sousa, Linnéa Mattsson, Andrés Mongrut-Steane, Alistair Nancarrow, Ellen Oldén, Jorge Pajares de la Peña, Theis Pedersen, Clayton Richenberg, Iida Maria Räsänen, Anna Ström, Samantha Surath, Timothy Wong, Maryarn Sabzpoushan, Luis Gisler

Student team Staedelschule Architecure Class (SAC) 2011:
Donlaporn Chanachai, Nasim Delkash, Philipp Mecke, Rhea D’Silva, Fenny Diana Laurin, Youngjae Chung

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BE-AM – SYMPOSIUM – 2016

Symposium zur additiven Fertigung im Bauwesen

BE-AM is an annual symposium on the theme of Additive Manufacturing in the Built Environment. The 2017 edition focuses on initiating discussions and exchange between experts from academia and industry on novel concepts and cutting-edge research in the context of additive manufacturing.

27.10.2016, 10:00 Uhr bis 17:00 Uhr

Hörsaal 91
L3 | 01 Fachbereich Architektur

TU-Darmstadt
El-Lissitzky Str. 1
64287 Darmstadt

Ablauf / Programm 27.10.2016

10:00  Begrüßung durch Prof Dr. Ulrich Knaack und Prof. Dr. Oliver Tessmann

10:15  Grußwort Prof. Dr. rer. medic. Josef Wiemeyer, Director Fif

10:30  Prof. Dr. Harald Kloft, TU-Braunschweig DBF – Digital Building Fabrication

11:00   Kaffepause

11:15  Prof. Dr.-Ing. habil. Jean Pierre Bergmann, TU-Ilmenau Dr. Jörg Hildebrand, TU-Ilmenau Potenziale des MSG-Verfahrens zur additiven Fertigung komplexer 3D – Verbundstrukturen

11:45  Dr. Suzana Alpsancar, TU-Darmstadt Philosophie des 3D-Druckens

12:15  kleine Diskussionsrunde

12:30  Mittagspause

13:30  Prof. Achim Menges, Universität Stuttgart Integrative Entwurfs- und Fertigungsstrategien (See lecture on facebook).

14:00  Dr. Philipp Urban, Fraunhofer IGD Darmstadt Color 3D Printing and Beyond (See lecture on facebook).

14:30  Kaffepause

15:00  Prof. Dr. Benjamin Dillenburger, ETH Zürich Revolution of Resolution. 3D Printing for Building Components (See lecture on facebook)

15:30  Kaffepause

16:00  Podium mit Sprechern und Publikum

16:45  Ende der Veranstaltung


Sensitive Assembly

https://vimeo.com/143735411

The interactive installation Sensitive Assembly invites people to play a Jenga-like game.

Starting from a solid wall, players are asked to remove and replace the installation's building blocks to create windows to a nurturing light while challenging its stability. A computational system that senses the current state of the wall guides the physical interaction and predicts an approaching collapse or a new light beam breaking through. The installation extends the notion of real-time feedback from the digital into the physical and uses machine-learning techniques to predict future structural behaviour.
Sensitive Assembly was designed and built at the Digital Design Unit (DDU) at TU Darmstadt and exhibited during the digital art festival NODE 2015 in Frankfurt.

Prof. Dr.-Ing Oliver Tessmann

Project Leader:
Anton Savov

Team:
Stig Anton Nielsen
Philipp Vehrenberg
Farnaz Oveisi
Tim Wetzel

Video:
Anatoli Nat Skatchkov