Introduction to Playable Voxel-Shape Grammars

Savov, A., & Tessmann, O. (2017). Introduction to Playable Voxel-Shape Grammars (pp. 534–543).

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Sensitive Assembly: Gamifying the Design and Assembly of Facade Wall Prototypes

Savov, Anton, Oliver Tessmann, and Stig Anton Nielsen. "Sensitive Assembly: Gamifying the Design and Assembly of Facade Wall Prototypes." International Journal of Architectural Computing 14 (2016): 30-48

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20,000 Blocks

Savov, Anton, Ben Buckton, and Oliver Tessmann. 20,000 Blocks, ACADIA 2016: POSTHUMAN FRONTIERS: Data, Designers, and Cognitive Machines [Proceedings of the 36th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA)]. Ann Arbor, 2016

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