Introduction to Playable Voxel-Shape Grammars

Savov, A., & Tessmann, O. (2017). Introduction to Playable Voxel-Shape Grammars (pp. 534–543).

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Aggregated Structures: Approximating Topology Optimized Material Distribution with Discrete Building Blocks

Rossi, A., & Tessmann, O. (2017). Aggregated Structures: Approximating Topology Optimized Material Distribution with Discrete Building Blocks. Proceedings of IASS Annual Symposia, 2017(23), 1–10.

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Designing with digital materials

Rossi, A., & Tessmann, O. (2017). Designing with digital materials. In Proceedings of the 22nd CAADRIA Conference—Short Papers (pp. 37–42).


Geometry as Assembly

Andrea Rossi, O. T. (2017). Geometry as Assembly. In S. C. Antonio Fioravanti  Salma Elahmar, Silvia Gargaro, Gianluigi Loffreda, Gabriele Novembri, Armando Trento (Ed.), eCAADe Conference | Sharing of Computable Knowledge (Vol. 2, p. 9). Rome: eCAADe (Education and Research in Computer Aided Architectural Design in Europe) and Dep. of Civil, Building and Environmental Engineering, Faculty of Civil and Industrial Engineering, Sapienza University of Rome.

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Collaborative Assembly of Digital Materials

Rossi Andrea, and Oliver Tessmann. “Collaborative Assembly of Digital Materials.” In Acadia 2017 Disciplines & Disruption, edited by Takehiko Nagakura. Cambridge, MA: Acadia Publishing Company (October 6, 2017), 2017.

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