DDU — Digital Design Unit | Oliver Tessmann
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Author: Oliver Tessmann

Communication Landscapes

Communication Landscapes

  |   Exhibitions, Research   |   No comment

An installation at Seoul Biennale 2017   [embed]https://vimeo.com/236093225[/embed] Seoul, 06 October, 2017:  “Imminent Commons” – this year’s Seoul Biennale of Architecture and Urbanism opens the debate about the dramatic challenges global cities are facing, be they social, ecological or technological. On this occasion HENN and DDU present an...

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Wasp Plugin for Grasshopper

  |   Research   |   No comment

Wasp is a set of open-source Grasshopper components, developed in Python by DDU team member Andrea Rossi, directed at representing and designing with discrete elements. Significant parts of Wasp have been developed as part of research on digital materials and discrete design at DDU. Wasp has...

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Making Effect, Stockholm 2017

  |   Exhibitions   |   No comment

The research work on topological interlocking structures conducted by the Digital Design Unit (DDU) and If-Then Architects, Berlin was featured in the exhibition "Making Effect" in the Architecture and Design,  Center ArkDes, Stockholm. The exhibition gathers and presents examples of research projects, which were supported by...

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Gestalten mit Medien 2017

  |   Exhibitions   |   No comment

August 2017, End of Year Exhibition Gestalten mit Medien, Darmstadt. 108 first year students teamed up to design and build an installation made from 108 yellow threads and water filled plastic bottles acing as weights. The piece synthesizes a series of exercises on digital design...

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Design: Zhili Xia, Zhi Rui, Ru Qin, Wang Mengxue

My Personal Factory

  |   Student Work, Teaching   |   No comment

“There is no reason for any individual to have a computer in his home.” Ken Olsen, Founder of Digital Equipment Corp., 1977 When Ken Olsen made this famously mistaken judgement, large mainframe computers from IBM filled entire rooms and Olsen’s company Digital Equipment Corp. was famous for...

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Using Reinforcement Machine Learning to Generate Robot Tool Paths

  |   Forschungsmodul, Student Work, Teaching   |   No comment

In this research project Theo Gruner and Steffen Bisswanger used machine learning (ML) to teach a robotic to find his way through a maze. A force based ML task is implemented to collect feedback. To reduce the complexity of the problem the setting is placed in a two-dimensional environment. https://youtu.be/fcpK0p6ua3I Student:   STEFFEN BISSWANGER   THEO GRUNER   Supervisor:   BASTIAN...

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